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        Previously on the blog
        RSS feed
        1. Using POG with Flex
        2. Optimizing your web application
        3. Regenerating large objects
        4. PHP4 or PHP5
        5. New and Improved
        6. Evolution of a cube
        7. POG Museum
        8. POG 3.0 alpha
        9. Initial Performance results Part 2
        10. Initial performance results
        11. Proposal: POG 3.0 object model
        12. Suggest a feature
        13. A new year, A new POG release
        14. Many-Many relations
        15. POG 2.5 Released
        16. POG 2.5 beta
        17. Automatic table alignment
        18. New version: 2.1.2 released
        19. RSS should work well now
        20. RSS feed glitches
        21. What's new in 2.1.0
        22. PHP Objects 2.1.0 (preview)
        23. PHP Object relations FAQ
        24. PHP Object Relations
        25. Searching base64 encoded text
        26. How to debug POG-generated objects
        27. POG UI Tips
        28. Featuring Of Interest links
        29. PHP CRUD
        30. POG 2.0.1: A better code generator
        31. A look at the POG SOAP API
        32. POG 2.0.0 released
        33. Coming soon: Generate parent-child objects
        34. Generated abstraction v/s dynamic abstraction
        35. Zend Framework preview
        36. Coming soon: Generate Objects through SOAP
        37. Easily save images and files to a database
        38. PHP, Paypal & POG
        39. Five advanced Code Generator tips
        40. PHP Pagination using generated objects
        41. PHP Code Generator benchmarks
        42. Representing database objects using an AJAX Tree interface
        43. Using SETUP in a production environment
        44. Description of the generated object package
        45. Introducing PHP Object Generator version 1.6
        46. Using AJAX and PHP Object Generator
        47. When to use Object->SaveNew()
        48. Generating PHP objects in 2006
        49. Happy Holidays
        50. A short video of the POG Setup process
        51. A sneak peek at POG 1.6
        52. POG Tip: Field limits
        53. Previous versions.
        54. Searching the blog and tutorials sections
        55. Generating code with "Other" SQL data types
        56. Five general POG tips
        57. POG source code locations
        58. Microsoft SQL 2005 Express Edition
        59. Impatiently awaiting PHP 5.1 and PDO
        60. Php Object Generator goes open source
        61. POG generates PDO compatible code
        62. Oracle to offer free database
        63. POG Google group
        64. Database Wrappers and POG
        65. Revisions
        66. The generator blog
        67. An explanation of the 'Escape' function.
        68. Mirror, mirror
        69. Using POG to solve real world problems
        70. A php object-relational database tool
        71. A simple and flexible Object Oriented approach to PHP

        Want more Php Object Generator?
        Back to the Code Generator
        The POG Google group
        The POG tutorials/code samples
        The POG mirror site

        Five general POG tips

        written 5006 days ago

        1. More Planning
        Since POG will generate your database access layer in less than a day’s work, consider spending more time designing other aspects of your project.

        If you’re building a website:

        If you’re building a web application:

        In other words, feel free to ‘forget’ about how you’re going to store/retrieve/update things to/from your database for now. Let us take care of that for you

        2. Incremental Programming
        Once you have a pretty good idea on what type of objects to generate, go ahead and do it. Don’t wait for everything to be finalized. There’s a balance to strike between being thorough in the design/analysis part of your project and choosing when to start implementation. Let’s face it, requirements will inevitably evolve at some point, your objects will have to change, but you can’t wait for everything to be set in stone before you start coding. We’ve got you covered though. Whenever you need to make a change to your object, simply use the @link tag found in the header of every object generated by POG. After all, getting a prototype up and running fast is what POG is all about.

        3. Naming Conventions
        POG lets you name your object and attributes any way you want. However, for best results, we suggest you generate all your objects using the same naming conventions. For example, for our own projects, we follow these naming guidelines for POG:

        4. Smaller Objects Equals Faster Code
        Keep your objects relatively small. Having smaller objects equals faster code. For example, if you’re designing a registration system where users can upload a picture of themselves, the easiest way to do this is to create a User object with a picture attribute. There’s nothing wrong with that, and it works fine. However, if you want faster code, you should split your object into a User and an Image object. In this case, you would have an image id attribute that links the user object to the image object. This way, whenever you’re trying to get a list of user names from the User table in the database, you’re not retrieving large amounts of data unnecessarily.

        The rule of thumb is: Whenever you’re storing multimedia files as such as video, pictures and music, do not store them as attributes of another object. Instead, store them as objects themselves.

        5. Ask For Help
        Finally, in case you have a question for which you can’t find an answer to in the POG Blog or POG tutorials, feel free to post it at the POG Google group. You’ll usually get an answer within 24 hours.

          Textile Help
        About Php Object Generator
        This is a weblog about the Php Object Generator (POG) project, OO PHP, databases and Php code generators in general.

        Php Object Generator, (POG) is an open source PHP code generator which automatically generates clean & tested Object Oriented code for your PHP4/PHP5 application.

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        Feedback, Feature Requests, Bugs to:
        The POG Google group

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